HELLO!

I am a Motion Designer at Roku specializing in scalable motion systems, brand campaigns, and workflow architecture. Over the course of my career, I’ve focused on building the visual engines that power major streaming platforms, translating high-level brand strategy into modular toolkits, broadcast-ready promotional packages, and dynamic UI experiences.

My approach bridges traditional craft with emerging production workflows. Whether architecting co-branding frameworks for international streaming apps, directing multi-touchpoint campaigns, or engineering custom pipelines that pair generative AI with After Effects, I build motion systems designed to scale efficiently across high-volume environments without compromising artistic integrity.

Beyond hands-on execution, I regularly partner with cross-functional design, marketing, and engineering teams to document pipelines, establish brand guidelines, and lead technical walkthroughs that elevate the broader creative organization.

Capabilities & Toolkit

  • Motion Systems & Architecture: Modular toolkits, design systems, co-branding frameworks, brand guidelines, end-card systems.

  • Creative Direction & Leadership: Campaign conceptualization, cross-team enablement, art direction, motion stewardship.

  • Pipeline Innovation: Hybrid AI workflows, prompt node engineering, After Effects template authoring.

  • Execution & Craft: Broadcast trailers, platform UI motion, brand ad campaigns, 2D/3D animation.